FAQ entry
Keywords:
All,
attack,
combat result,
defense,
evade,
experience,
Open General,
What exact bonus a unit gets from a single experience bar?
These issues are affected by the experience bar:
- Submarines probability of diving is affected by difference of submarine and attacker bars.
- Also bars increase probability to evade combat for units with that attribute.
- Rugged defence probability is affected by relative attacker/defender bars.
- LB efficiency depends on its bars, same than strategic bombing when enabled.
- Bars are added to effective attack and effective defence for both attacker and defender.
- Bars are lent by Combat Support attribute / leader to the adjacent friendly units from the same type.
- (1+bars)/2 is increased to initiative in all combats except a few cases (air attacking FlaKs / ADs, attacking / defending from submarine,
bunkers attacking at range >1, artillery firing or when rugged / surprise combat)