Open General Documentation
What can be found here?
- Overview: a detailed technical description of the Open General game engine and its features with information on topics such as leaders, combat formulas, special abilities and special configuration files. Players can mostly live without it, but it’s a must-read for content designers. This is the most up-to-date description of the game.
- Open General School: English translation of Ramón Sánchez’s step-by-step guide to playing Open General in detail. Written in 2010-2011, some of the information may be obsolete by now, but it’s still useful for beginners learning basic concepts and terms.
- Manuals: basic manuals for beginners on playing the game and using the content editor (Open Suite). Written in 2012-2013, some of the information may be obsolete by now.
- FAQ: frequently asked questions about the game and the content editor (last revision: 2018)
If you have any further questions, or you have an impression that something is wrong, please visit the JP’s OpenGen Forum.